WebXR Augmented Reality Module: Difference between revisions

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(Basic summary + WebIDL)
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The WebXR Augmented Reality Module expands the [[WebXR Device API]] with functionality specific to AR devices, such as defining blend modes for rendered pixels and interaction modes to accommodate different AR device form factors, i.e. phone screen vs. head-mounted.
== WebIDL ==
<syntaxhighlight lang="idl">
enum XREnvironmentBlendMode {
  "opaque",
  "alpha-blend",
  "additive"
};
partial interface XRSession {
  // Attributes
  readonly attribute XREnvironmentBlendMode environmentBlendMode;
};
enum XRInteractionMode {
    "screen-space",
    "world-space",
};
partial interface XRSession {
  // Attributes
  readonly attribute XRInteractionMode interactionMode;
};
partial interface XRView {
  readonly attribute boolean isFirstPersonObserver;
};
</syntaxhighlight>


== External Links ==
== External Links ==

Revision as of 17:34, 7 July 2022

WebXR Augmented Reality Module
StatusWD
Last Updated26 April 2022
Editor(s)Brandon Jones, Manish Goregaokar, Rik Cabanier
Former Editor(s)Nell Waliczek
CG or WG?WG

The WebXR Augmented Reality Module expands the WebXR Device API with functionality specific to AR devices, such as defining blend modes for rendered pixels and interaction modes to accommodate different AR device form factors, i.e. phone screen vs. head-mounted.

WebIDL

enum XREnvironmentBlendMode {
  "opaque",
  "alpha-blend",
  "additive"
};

partial interface XRSession {
  // Attributes
  readonly attribute XREnvironmentBlendMode environmentBlendMode;
};

enum XRInteractionMode {
    "screen-space",
    "world-space",
};

partial interface XRSession {
  // Attributes
  readonly attribute XRInteractionMode interactionMode;
};

partial interface XRView {
  readonly attribute boolean isFirstPersonObserver;
};

External Links